The Alien Disintegrator has a massive 100-module ammunition capacity, and deals far more damage than any human-made rifle that is not a Gauss weapon. However, it lacks the high accuracy of the Alien Blaster or Alien Atomizer and has a slower rate of fire.
A Disintegrator can fire 518 bolts, 5.18 reloads, before breaking.
Damage | |
dmg/attack: | 65 (81.3) |
DPS: | 130 (162.5) |
DPS (reload): | 126.2 (157.8) |
crit dmg: | 50 |
crit chance: | x 2 |
Attack statistics | |
attacks/sec: | 2 |
AP: | 30 |
projectiles: | 1 |
spread: | 1 |
crit effect: | Disintegration on death |
Ammo & reloading | |
ammo type: | Alien Power Module |
ammo/shot: | 1 |
ammo cap.: | 100 |
shots/reload: | 100 |
reload time: | 1.5s |
Requirements & perks | |
skill: | Energy Weapons |
perks (dam.): | Xenotech Expert(+13) Bloody Mess(+3.3) |
Other | |
repair: | Alien Disintegrator |
item HP: | 1000 |
weight: | 7 |
value: | 300 |
baseid: |
xx000842 |